DLSS 4.5 Release Date
DLSS 4.5 Super Resolution rolled out as a beta feature in the NVIDIA App in the first week of January 2026, with the official app release landing on 13 January 2026.
In practice, that means anyone with a compatible RTX GPU can start testing the new transformer-based upscaling model right now via the NVIDIA App beta, instead of waiting for a future driver branch.
Some users are even treating it like a mini “graphics holiday” updating drivers at midnight, then jumping into a favorite game just to see if that one troublesome area finally runs smoothly at high settings.
What Is DLSS 4.5?
DLSS 4.5 is an updated generation of NVIDIA’s AI-powered upscaling and frame-generation tech, built around a new second‑generation transformer model for Super Resolution.
In simple terms, it lets games be rendered at a lower internal resolution, then uses AI to reconstruct a cleaner, sharper image at your monitor’s resolution while also working with advanced frame generation for smoother motion.
This version is notable because the Super Resolution model is significantly more powerful than DLSS 4’s original transformer approach NVIDIA quotes around five times the compute on the model side, which is a big leap for something that has to run in real time.
DLSS 4.5 Official Launch Timeline
DLSS 4.5 Super Resolution became available in early January 2026 through an NVIDIA App beta update, ahead of a full official app release on 13 January 2026.
The structure looks like this: first, the transformer-based Super Resolution model quietly lands in the beta app, then it “graduates” into the standard NVIDIA App build for everyone once testing stabilizes.
A few PC players have already shared the classic story: update the app, hop into a demanding title like a path‑traced shooter, bump settings up a notch, and get pleasantly surprised when the frame rate does not tank as badly as expected.
A rough, user‑friendly view of the rollout looks like this:
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Early January 2026 – DLSS 4.5 Super Resolution available via NVIDIA App beta.
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13 January 2026 – Full NVIDIA App release with DLSS 4.5 Super Resolution enabled by default for supported titles.
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Spring 2026 – Dynamic 6× Multi Frame Generation features arrive for RTX 50‑series GPUs.
DLSS 4.5 Dynamic Multi Frame Generation Release Window
Dynamic Multi Frame Generation in DLSS 4.5 is planned for a spring 2026 release, with a focus on 6× frame generation for RTX 50‑series GPUs.
Instead of locking users into a fixed multiplier, Dynamic Multi Frame Generation adjusts the number of AI‑generated frames on the fly, aiming to match the monitor refresh rate and keep gameplay feeling consistent, especially at 120 Hz, 144 Hz, or 240 Hz.
Some early coverage compares it to an automatic gearbox for frame rates: push into heavier scenes and more frames are generated; ease back into lighter scenes and things calm down so latency does not balloon unnecessarily.
Which GPUs Support DLSS 4.5?
DLSS 4.5 Super Resolution works across the full NVIDIA RTX lineup RTX 20, 30, 40 and the newer 50‑series GPUs all support the updated transformer-based upscaling model.
The more advanced part, Dynamic 6× Multi Frame Generation, is reserved for the Blackwell‑based RTX 50‑series cards, since the extra AI and frame‑generation workload leans hard on that newer architecture.
Owners of older RTX GPUs still benefit from the new Super Resolution model in supported games, even if they do not get the full 6× dynamic frame generation push that headlines the CES 2026 announcements.
Disclaimer: The information provided reflects NVIDIA announcements, software release notes, and early user reports available at the time of writing. Feature availability, performance results, and compatibility may vary by GPU model, driver version, and supported games. Final behavior should be confirmed through official NVIDIA documentation and in-app update notes.
